AI Insights · Timothy · March 2024
Top 5 Slime Games Performance in France Q1 2024
In Q1 2024, the top 5 slime games in France showcased varied performance with notable trends in weekly downloads, revenue, and active users. Detailed insights reveal significant fluctuations and growth patterns.
In the first quarter of 2024, the top 5 slime games on a unified platform in France exhibited diverse performance metrics, as reported by Sensor Tower. Here's a detailed look at their weekly downloads, revenue, and active user trends.
Super Slime - Black Hole Game from Supercent, Inc. saw significant fluctuations in weekly downloads, peaking at nearly 29K in the week of February 19. Revenue trends were also notable, with a peak of approximately $155 in the final week of March. Active users increased steadily, reaching around 85K in late February before stabilizing at about 68K by the end of the quarter.
Bruno - My Super Slime Pet by Dramaton LTD maintained a consistent performance in terms of active users, hovering around 53K by the end of March. Weekly downloads ranged between 6K to 12K, while revenue showed a modest increase, peaking at $62 in late February.
Super Slime Simulator, another title from Dramaton LTD, experienced a stable trend in active users, averaging around 12K throughout the quarter. Weekly downloads fluctuated between 1.3K to 2.4K, and revenue saw minor peaks, reaching up to $52 in mid-March.
My Talking Slimy: Super Cat 3D by Pixeland LLC demonstrated a steady revenue stream, with weekly earnings ranging from $726 to $1.1K. Downloads showed variability, peaking at 2.7K in early March. Active users remained relatively consistent, with a slight increase to around 6.6K in early March.
Slime Simulator Time :ASMR DIY from Tap2Fun Limited Partnership had a modest performance with weekly downloads generally under 400. Active users decreased over the quarter, starting at approximately 3.8K and ending at around 670.
For more detailed insights and data, visit Sensor Tower.